hi all i want to share what i know and the perfect age up fo set and unites and also set tricks
set have good walls everthing that why im going to bring him to DM
i only need time to finished making way to play with it
Priest(Myth Units killers).
i do like God: Ptah more
he gives youThe Wadjet is a tough but slow ranged unit, which like mortal units is good against infantry. Its special ability is constantly regenerating hit points.
and gives all of Spearman and Axeman and Slinger more efective weapons
Spearman is good vs Cavalry, Slingers, Peltasts
Axeman is good vs all of Infantry
Slinger are good vs Archers, Throwing Axemen, Axemen, Hypaspists
this is first after age up the second God: Sekhmet
The Scarab is a mythical siege weapon. Like regular siege weapons, it isn't much use against normal units. When killed, the Scarab sprays acid blood that damages nearby units,but it not making them is for get killed they are soo Strong against Buildings
this god give bonus to The Siege Tower (is a powerful siege weapon, but must get adacent to an enemy building to attack. 5 units can garrison inside. The Siege Tower has a weak ranged attack which it uses against units).
and Catapult too got bonus too (Catapults are the most powerful long ranged siege weapon in the game. They can strike from long distance, and do heavy damage. They're the perfect building killer).
and the last God: Thoth give u a fenix (The Phoenix, being a flying unit, can only be attacked by enemy ranged units. When killed, a Phoenix egg is created on the battlefield. Unless the enemy destroys this egg, the player can retrain the Phoenix almost instantly from that location).
(it not very moch using becouse he is weak to Ranged units)
but in unites this god makes set very completly perfect
he gives Destructive weapon to War Elephant (War Elephants are very tough cavalry units that are good against buildings. They are also good against archers, however their slow speed sometimes hampers their ability to counter faster moving ranged units).
and Chariot Archer get also bonus from set giving them more speed and fast killing
but the do not get lot of great bonus but War Elephant and Camelry can correct that with them weakness goen Camelry are tough and fast units that are good against other cavalry - however their speed and power also make them effective against archers and siege weapons.)
they have also eco bonus but no body need to know them
ok let see same tricks
first we got to use god power in good why first
Vision it use to obs which we can use it with Shifting Sands let see strategique way:
using vision after making War Elephant and The Siege Tower and send them all to his tawncenter
attack with the rest to the 3rd tawncenter which making him confused so if u continue and do not let him get tc u won ^.^
Citadel this is other thing making him what i see it "perfect" it well make u pap over 170/170 well that lot of course if u got 3 tc
Meteor it very popular with newbies, 11 that funny , and it is never a good idea to use it on units. (Meteors do mostly crush damage.) Meteor is best used on buildings. so it tc and houses destraction.
War Elephant can be use in hit and run his heath it too much whitch and used this way
and about Chariot Archer it's the best in killing villagers in aot couse of set speed bonus it fast it's cool
thanx for your time i hoop u learn lot.^^